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There is no way you can program for the N64 and retain your sanity without using a few tools, and studying some source code. Here are some of the things I have found to be very helpful.
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Programming Tools
| memirt1.zip |
Memir's Tools
Some of the most helpful tools you can find are here! Includes a 3DS to C graphics converter (very useful), character set generator, bitmap tile splitter, and more!
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| DLEdit_05-31-07.zip |
DLEdit displaylist editor
My own tool to preview display lists generated by 3DS2C. Lets you edit vertex colors and export to a different file. DirectX 8
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N64 Source Code
| simple_src.zip |
Simple source
Good starting point for new programmers. Based off a VRML demo, I modified it to use the F3DEX microcode. As good as the DNX demos, but easier to understand for a beginner.
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| fcube_src.zip |
Funnelcube source
A simple block game. Based off the code above.
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| czn-mikp.zip |
CZN Modplayer
A quick and dirty port of MikMod to the N64.
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| dnx-all.zip |
Dynamix Files
Source code to over a dozen of Dynamix's creations, with source from POM demos. Messy code but good for reference.
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