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by marshallh
Sat Jun 01, 2019 11:32 am
Forum: News
Topic: Updated phpbb
Replies: 0
Views: 94

Updated phpbb

Migrated DB from the old server and now running phpbb, php and mysql at the latest version. Should be much faster. :mrgreen:
by marshallh
Sun Nov 05, 2017 10:48 am
Forum: Hardware
Topic: N64 HDMI converter thread
Replies: 486
Views: 761051

Re: N64 HDMI converter thread

Do you have anything else installed onto the digital rgb lines, such as Tim's RGB kit? That one has super long wires which unfortunately destroys the signal integrity of the video data. The UltraHDMI is failing with 0x3E which means the integrity of the upgrade data was compromised (by the way, the ...
by marshallh
Fri Jun 02, 2017 11:51 am
Forum: Hardware
Topic: N64 HDMI converter thread
Replies: 486
Views: 761051

Re: N64 HDMI converter thread

Many games switch from progressive to interlaced for their High-res modes. For example, NHL 99 renders something like a 512x384 framebuffer, then stretches it to 480i for display. Other games like Perfect Dark switch from 320x240 to 640x240 (still progressive). So it's double the horizontal resoluti...
by marshallh
Tue May 09, 2017 4:04 pm
Forum: General
Topic: 64drive HW2 officially out
Replies: 5
Views: 2736

Re: 64drive HW2 officially out

Looks good! Will the upcoming Gameshark support (with the next menu) support both HW1 and HW2?
Yup
by marshallh
Sat May 06, 2017 1:33 pm
Forum: General
Topic: 64drive HW2 officially out
Replies: 5
Views: 2736

64drive HW2 officially out

It's been shipping for a few months now, but as of today the new site is live. :mrgreen: :mrgreen:

This memo explains the bulk of the differences: http://64drive.retroactive.be/memo_hw2_release.pdf


Image
by marshallh
Mon May 01, 2017 9:45 am
Forum: Hardware
Topic: N64 HDMI converter thread
Replies: 486
Views: 761051

Re: N64 HDMI converter thread

Anybody have interest in a preset/slot system for storing a few saved presets?
What would be the min. number of slots that'd still be usable?

Honestly the biggest problem is re-arranging the menu so everything fits :)
Maybe have a few slots that are pre-named? Like "Casual, Streaming, etc"
by marshallh
Wed Apr 26, 2017 5:43 pm
Forum: General
Topic: UltraSave released
Replies: 11
Views: 13857

Re: UltraSave released

I'm not that versed in the 64Drive, but this UltraSave seems cool. I'm not into coding or developing N64 stuff though, I just want to rip my carts and saves. Would a cheaper solution just for that be on the cards at some point? Maybe, if there was enough interest. Hard to know at this point. There ...
by marshallh
Sat Mar 11, 2017 1:43 pm
Forum: Hardware
Topic: N64 HDMI converter thread
Replies: 486
Views: 761051

Re: N64 HDMI converter thread

See the picture. The yellow line is where you should cut. It's possible with a sharp xacto knife. You have to carve a 'V' shape into the trace to be able to sever it without hurting any nearby traces. If you look at your serial number you can lookup the batch code: For example: R1AC040219 04 = Batch...
by marshallh
Sat Mar 04, 2017 10:56 pm
Forum: General
Topic: UltraSave released
Replies: 11
Views: 13857

Re: UltraSave released

UltraSave software 1.05 released today.

Added support for Dobutsu no Mori (Animal Forest) real-time clock. You can view the RTC as well as set the time.
Also, fixed a bug where the 64drive version wouldn't be displayed properly.
by marshallh
Mon Feb 27, 2017 5:41 pm
Forum: Hardware
Topic: GBUD worklog
Replies: 3
Views: 2465

Re: GBUD worklog

All the Gameboy chips were designed and package pre-RoHS so they can't survive the higher leadfree temps, so they have to be hand soldered separately. http://retroactive.be/img/i/ra575a174906556865b.jpg Surprisingly, the GBC was booting with relatively little effort. I wrote a N64 program to DMA out...

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