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UltraSave released

Posted: Sat Nov 19, 2016 9:48 pm
by marshallh
http://64drive.retroactive.be/ultrasave.php

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Full read/write of cartridge ROM, all known save chips. Yes, even Dezaemon 3D's triple SRAM is supported.
Special thanks to sanni for helping out with errata related to the lesser-known Flash revisions.

Dumping speed is about 2MB/sec.
Acey has been using his to dump Ninty proto carts (the tall ones that require 12v to work). I think the only other way to dump those carts with that power requirement was to use a Gameshark which was about 10-20 times slower and buggier.

Firmware 2.03 or later is required to use.


Since the PI/SI interface is exposed in the commandline USB Loader, you could use it as a starting point to do things like talking to the N64 capture cassette or modem over USB (Why, I have no idea, but it should be possible).

Also, the commandline tool lets you dump any PI range which means you can dump 64dd IPLs as well as initial registers. In theory, you could even reflash Gamesharks with it.

Re: UltraSave released

Posted: Sun Nov 20, 2016 11:54 pm
by byc
By read/write, you mean you can actually write data to EEPROM (SRAM/flash as well i suppose) chips on carts? Like wipe them or transfer saves back to a cart?

Edit: and also dump ROMs not just the save chips?

Re: UltraSave released

Posted: Mon Nov 21, 2016 11:46 am
by marshallh
The answer is yes to both questions :mrgreen:

Re: UltraSave released

Posted: Tue Nov 22, 2016 11:51 am
by Tim.
Marshall,

This is a fantastic solution! Finally I can easily move my game saves without a DexDrive and lots of tweaking. The price point is absolutely perfect too.

As always thank you for everything you do and provide to the community.

EDIT: Ordered!

Re: UltraSave released

Posted: Thu Nov 24, 2016 9:10 pm
by MasterOfPuppets
In theory, you could even reflash Gamesharks with it.
I have a bricked Gameshark that I have had tired to be repaired with no success. If you would like someone to test this, just let me know how to do it.

Re: UltraSave released

Posted: Thu Dec 29, 2016 9:21 pm
by marshallh
1.03 released, now supports displaying Shift-JIS game titles.

Re: UltraSave released

Posted: Fri Dec 30, 2016 5:07 pm
by Tim.
Thanks Marshall! Waiting for my power supply to arrive from Amazon now.
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Re: UltraSave released

Posted: Mon Feb 13, 2017 5:13 pm
by marshallh
UltraSave software 1.04 released today.

Contains support for displaying Shift-JIS encoded Japanese titles as well as filename sanitization when dumping.

Re: UltraSave released

Posted: Sat Mar 04, 2017 10:56 pm
by marshallh
UltraSave software 1.05 released today.

Added support for Dobutsu no Mori (Animal Forest) real-time clock. You can view the RTC as well as set the time.
Also, fixed a bug where the 64drive version wouldn't be displayed properly.

Re: UltraSave released

Posted: Mon Apr 24, 2017 6:09 pm
by Nick
I'm not that versed in the 64Drive, but this UltraSave seems cool. I'm not into coding or developing N64 stuff though, I just want to rip my carts and saves. Would a cheaper solution just for that be on the cards at some point?