Electronics Projects

Recently I've been doing more hardware and less software. My main focus is custom PCBs with FPGAs (progammable logic). Usually I take the hard route, hit every possible snag but the payoff is lots of lessons learned I suppose.

PRODUCTS

64DRIVE DEVELOPMENT TOOL

Everything I ever wanted in a N64 tool. These have been sold to people all over the world.

Polish and attention to detail are the name of the game here. Click the picture to see more information or buy one.

HDMI/DVI/VGA ADAPTER FOR N64

Work in progress. Takes raw digital output from the N64, bypassing the analog output completely. This makes it compatible with every N64 ever made.

UPDATED: New page and mailing list signup

DIVERSIONS

BONFIRE FPGA GAME BOARD

Took a stab at designing my own game console. Really just a platform around dual FPGAs with DDR memory.

Spent enough time on systems design that I never got around to the 3D hardware. Next version!

IQUE HACKING

In 2003 a Chinese outfit headed by a former SGI designer/Gamecube arch designer licensed the N64 design files from Nintendo.

This page describes the progress I've made towards running custom software on it (i.e. not much)

IEE PLASMA CHARACTER DISPLAY

Bought a couple circa 1980 industrial plasma display off eBay and built a crappy power supply.

Later on, designed a better PSU, still need to finish the FPGA controller.

PLANAR EL DISPLAY

Another obscure display tech. EL (Electroluminescient), the same in your Indiglo watch backlight or old cell phone backlight.

Actually made a simple controller by zip tying a DE0 onto the back. Whoopie

Portable Consoles

WHY MAKE A PORTABLE CONSOLE?

Several years ago, you were lucky to be able to have a phone powerful enough to do more than just text and call. Now a bottom-end smartphone can emulate game consoles up to the mid 1990s.

While the entire portablizing scene isn't what it used to be, I made some of my own.

I don't have any more information these besides what pictures I put up on their pages. None of them are in my hands anymore, and I'm not making any more.

THE LIST

YAP64 (NINTENDO 64)

Once again spent way too much time on this.

Summer 2011 I think is when I finished this one.

SUPERTENDO (SUPER NINTENDO)

Took a mini SNES and tried to make something small as feasible while still letting the game slide down parallel to the back.

Finished Summer 2009

MULTARI (ATARI 2600)

Had the bright idea of making a simple multicart. It was a PIC microcontroller (I don't think I even knew that Arduino existed then) addressing a flash ROM. My high point was watching Heckendorn play it at MGC 2008.

Was featured in Make magazine as part of an editorial that boiled down to "come on guys, put some effort into your hacks and grow out of the duct tape".

L64 (NINTENDO 64)

The case was made out of styrene plastic, and vaccum formed around a layered wooden form.

This is actually the second one I did. The year prior I had built a screen/controller/batteries into an actual N64 console but it wasn't much to look at.


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